A downloadable game for Windows and macOS

Credits:

Basic art and scripts------MSU GEL LAB

Game and level design , Art design ------YUCHEN ZHANG, MSU,2021

Significant modifications  beyond the tutorial:

1. Create a complete interesting, comprehensive, and coherent level.I used almost every methods in the Tutorial to make this game more interesting .

2. Add multiple additional levels and tie them in to create a logical progression in the game. I designed 3 levels in this game ,following a timeline of the story , In Level 1, the astronaut lands in the planet and leaves the space to explore . In Level 2 , the astronaut explores the outspace creatures's base and escapes from it . In Level 3 , if the astronaut moves towards left and he will find that the space ship has been invaded so the astronaut has to move forward to the deep of the planet . I put two goal pick ups in level3 and I tried to make a branch plot of the story  of different level 4 ,but level 4 has not finished yet because of the due time ,this is my first time using unity so I spent much time exploring the software . The setting of different story lines is just an attempt .

3. Modify the out-of-game menus in some significant and meaningful way.

4. Add additional significant and coherent graphical elements to the game, especially in the level 3 , I add some image and animation in the scene ,such as the starry sky,magma and its eruption , the land with grass , the animation of a 'boss' ,for I don't know how to write new scrpits to create a brand new enemy with new actions , I could only put the animation just to  make a sense of tension.

Download

Download
zhan1959-Windows.zip 30 MB
Download
zhan1959-MacOS.zip 39 MB

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